export class PlayerUtils { public static readonly attributeDisplayNames = [ {prop: 'name', head: 'Spieler'}, {prop: 'fraction', head: 'Fraktion'}, {prop: 'kill', head: 'Abschüsse'}, {prop: 'friendlyFire', head: 'Friendly Fire'}, {prop: 'revive', head: 'Revive'}, {prop: 'flagTouch', head: 'Eroberungen'}, {prop: 'vehicleLight', head: 'Fahrzeug (leicht)'}, {prop: 'vehicleHeavy', head: 'Fahrzeug (schwer)'}, {prop: 'vehicleAir', head: 'Fahrzeug (Luft)'}, {prop: 'death', head: 'Tode'}, {prop: 'respawn', head: 'Respawn'} ]; public static isSteamUUID(input: string): boolean { const steamUIDPattern = new RegExp('[0-9]{17}'); return steamUIDPattern.test(input); } }